Minimap
Information
The '''minimap''' displays the location of the player and various interactables found through out the location.
The percentage (%) that is displayed below the '''minimap''', is your Exploration Experience meter, was removed in Beta v.1.11.5.
<gallery widths="200">
Exploration Experience meter1_arrow.png|Exploration Experience meter, was removed in Beta v.1.11.5.
</gallery>
Minimap Key
'''Silver arrow (White Blip)''': The Player (You) changed to silver arrow in Beta v.1.11.10
'''Green Blip''': Friendly Creatures (Puppy, Dog, Raider)
'''Yellow Blip''': Passive Creature (Deer, Fox, Wild Turkey)
'''Red Blip''': Hostile Creature (AI Survivor, Roaming Zombie, Grey Wolf, etc.)
'''Green "X"''': Dead Friendly Creature
'''Yellow "X"''': Dead Passive Creature
'''Red "X"''': Dead Hostile Creature
'''Tombstone''': Dead Player
'''Chest''': Storage/Loot
'''Chest open''': Storage/Loot opened at Camp. Sector 7 added in Beta v.1.12.2
'''Lockers''': Loot
'''Large Boxes''': Loot (Abandoned Car, Airdrop)
'''Wrench''': Workstations, (Campfire, Garden Bed, Woodworking Bench, etc.)
'''Pine Trees''': Pine Log
'''Dead Trees''': Pine Log
'''Rocks''': Limestone
'''Rocks w/ Metal''': Iron Ore, Bauxite, Copper Ore
'''Plant''': Plant Fiber, Seeds
'''Ladder''': Entrance/exit of the Basements added in Beta v.1.12.2
Tips
- There will be instances where you will find single drops of Limestone or Pine Log, but won't show up on the map.
- You can determine the zombie from a distance on minimap with the help of size of red blip. If it is big then it is Toxic Spitter, Floater Bloater, etc. If it is small then it will be Roaming Zombie, Grey Wolf, etc.
- Changed Dead Tree icon on minimap in Beta v.1.8.5
- White Blip was changed to silver arrow in Beta v.1.11.10
- Ladder was added in Beta v.1.12.2
- Open chest at Camp. Sector 7 was added in Beta v.1.12.2